Devlog
Notes from the workbench
How these games actually get made - the systems, the tooling, the VR experiments, and the pursuit of game feel.
All posts
What three years of VR side-projects taught me
Feb 2026 · 1 min read
What three years of VR side-projects taught me
Comfort, presence, and the discipline of scope - the lessons that stuck after three years of building VR in my free time.
VRProcess
Procedural levels that still feel authored - Dark Havoc
Nov 2025 · 1 min read
Procedural levels that still feel authored - Dark Havoc
The generation rules behind Dark Havoc that keep runs fresh while still feeling hand-placed.
Proc-genCode